Enter the Mystic Maze,
a 2D, a 3D, eeer... a puzzle adventure, where reality bends and not everything is what it seems. Can you solve all levels?
While we're working on our first full game (The Last of its Kind) I decided to take a side trip and develop this little prototype for this year's Gamedev.tv Game Jam, with the theme Life in two dimensions. This was a lot of fun! Didn't have much time for polish, not to create more levels, but the mechanics are pretty fun!
It's oh, so quiet...
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