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Vrooomer coda opens 010929

During the last year, my Doom-related activity has been almost exclusively focused on demoing. Thus my section on the Présage page will offer my contributions among the old and not-so-old Doom demoscene. Surely this part of my page will be updated quite often, as you may imagine.

Nevertheless, this page also gives me the chance to let any visitor know about a few old deathmatch map projects of mine, as well as the forthcoming ones (hopefully).

Lastly, I'm including a links section. This is, personal links in which I have a special interest, whether or not they concern the Doom community.


New demos update #1 010929

deleted.wad; cyber110.wad

My first new demos for the page are recorded on 'Deleted Scene', a nicely built map by Russell Pearson. Apparently this map is nothing but an excerpt of his forthcoming 'Null Space' which won't be finally included in the definitive version (and hence its name, hehe). Quite fun despite its linear disposition. And nearly flawless design, btw!

A couple of max demos included, as well as a -nomo and a pacifist runs.

Also I'm uploading the first CyberDreams movie ever made (and probably the last one? heh). Not particulary fast and not particulary exciting, though (skill 1). Recorded with Boom, this lmp shows that CyD isn't 100% compatible with this engine. Read more about it in its text file.

As for the DeathMatch section, it will be started within the next two/three weeks.




"coda  passage (often elaborate in style) that completes a piece of music."

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